The Present of Antiquity

The Present of Antiquity

Reception, Recovery, Reinvention of the Ancient World in Current Popular Culture

Fernando LOZANO – Alfonso ÁLVAREZ-OSSORIO – Carmen ALARCON (ed.)

2019 – ISBN : 978-2-84867-714-9 – 398 pages – book size : 16x22 cm

Collection : Institut des sciences et techniques de l'Antiquité (ISTA)

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Summary

This book explores the impact of antiquity on contemporary popular culture from a broad perspective in which both the most studied genres, such as films, comics and historical novels, and other lesser known ones, like fantasy and science fiction novels, and war and role games, have a place. All the studies of the work have been grouped according to genre in three main sections, followed by a closing section – « Modern uses of antiquity: some reflections by way of conclusion ». The first two sections deal with « Antiquity in cinema and television » (Sánchez Casado, Antela-Bernárdez, Lillo Redonet and Martínez Maza) and « Antiquity in literature and comics » (Romero Recio, Rosillo- López, Álvarez-Ossorio, Ferrer Albelda and Gordillo Hervás). The third, entitled « Playing, living and experiencing antiquity », covers some of the less studied genres that have only recently attracted the attention of the academic community, one of whose main characteristics is that they propose fully immersive experiences in the ancient world (Fletcher, Carbó García, Secci and Gómez Valero). This book emphasises that the transmission of the classical past is not now any longer a thing of textbooks and universities, but is mainly achieved by going to the cinema or watching a film on television, by playing a video or board game or by marching on modern battle fields in the company of contemporary legionaries.

Contents

Prologue: Antiquity in Current Popular Culture

          Fernando LOZANO GÓMEZ, Alfonso ÁLVAREZ-OSSORIO RIVAS, Carmen ALARCÓN HERNÁNDEZ

 

 

Antiquity in Cinema and Television

 

Lin blanc et peaux de léopard : le sacerdoce Égyptien au cinéma

          Raúl SÁNCHEZ CASADO

 

Agamenón siempre llama dos veces. Antigüedad, cine y remake

          Borja ANTELA

 

Ancient Rome on the Screen: Spectacle, Heroes, Sex, Violence and a bit of History

          Fernando LILLO REDONET

 

The Classical Spirit of College Fraternities

          Clelia MARTINEZ MAZA

 

 

Antiquity in Literature and Comic

 

Eternal Pompeii: a Present Roman City

          Mirella ROMERO RECIO

 

La novela histórico-policiaca de inspiración clásica: las mujeres detectives

          Cristina ROSILLO LÓPEZ

 

Sword and Sorcery, and Something Else… The Ancient World and the Classics in Fantasy Novels

          Alfonso ALVAREZ-OSSORIO RIVAS

 

El Jabato: un atípico héroe del Franquismo ambientado en la Antigüedad

          Eduardo FERRER ALBELDA

 

Historical Fiction and Ancient Rome. Colleen McCullough’s “Masters Of Rome” Series

          Rocío GORDILLO HERVÁS

 

 

Playing, Living and Experiencing Antiquity

 

Classical Antiquity, Heavy Metal Music, and European Identity

          K. F. B. FLETCHER

 

Living Antiquity. Role-Playing Games with a Setting in Ancient Times

          Juan Ramón CARBÓ GARCÍA

 

Antiquity in Videogames: Genres and Approaches

          Davide ANTONIO SECCI

 

Storming the Ivory Tower? Dissemination, Military History, and the Social Role of History

          Alberto PÉREZ RUBIO, Tomás AGUILERA DURÁN

 

La Antigüedad en los wargames

          Javier GÓMEZ VALERO

 

 

Modern Uses of Antiquity: Some Reflections as a Mean of  Conclusion

 

Les usages modernes de l’Antiquité ou la mélancolie démocratique : quelques réflexions

          Antonio GONZALES

 

Index

Author (s)
Fernando LOZANO (ed.)
Fernando Lozano, Ph.D. (2004), is Professor of Ancient History at the Universidad de Sevilla. He works on Roman religion, Emperor worship and Reception Studies.
Alfonso ÁLVAREZ-OSSORIO (ed.)
Alfonso Álvarez-Ossorio, Ph. D. (2008), is Professor of Ancient History at the Universidad de Sevilla. He works on Ancient Piracy and Reception Studies.
Carmen ALARCON (ed.)
Carmen Alarcón, Ph.D. (2017), is a researcher at the Universidad Pablo de Olavide, Sevilla. She works on Roman religion, Imperial cult and Reception Studies.
Readership
This work addresses the issue of antiquity in popular culture from a broad perspective in which both the most studied genres, such as films, comics and historical novels, and other lesser known ones, like fantasy and science fiction novels, and war and role games, have a place. It has been written for a wide audience; first and foremost the academic community, but we hope it might be interesting also to the general public.
downloadable items
Reviews and press reviews
Support (s)
Publié avec le concours de l’Institut des Sciences et Techniques de l’Antiquité (UFC – EA 4011)